Friday, 2 October 2015

3D Art Test~

Sassy Male Zombie walk~
(Hopefully I can update this later with better resolution. Since its current dimensions is that of a thumbnail.)



Massive Update October!

So was asked to create some fat cat designs... Found out the hard way that "fat cat"... does not mean.. fat..cats! xD 

Fat cat
noun
derogatory
  1. a wealthy and powerful person, typically one involved in business or politics.
    "a fat-cat developer"

Soooooo here are some "mistakes" for my blog to feature instead hahhaa





here are some effects I learned with the help of Videocopilot tutorials






Here are some past Sketches.











Sunday, 13 September 2015

GrabOp's final product



Animated 3D Logo for GrabOp that myself and my Assistant developed. 



Tuesday, 28 July 2015

Recent Illustration

Hey there Internet~
So I lost a bet with a friend and was requested to illustrated these two video game characters dancing together. I'm really happy with the way it came out, I should lose bets more often haha xD 
(The BG is not my own original artwork at all, just to be clear, it comes from a game called Team Fortress 2)


The rough Sketch





Monday, 13 July 2015

If it fits, I sits.

In between projects I haven't had much time for personal art, but I managed to make this one.


Massive Upload

Its been a while working with the CEO of GrabOp, I got consent from her to upload all the imagery onto my blog. I began on this project back when it was just a script, 
These are the character designs that came forth from there on.
We ended up with 3 main characters from 5 and one mascot. 
These are not the finalized characters either haha there were a lot of sketches, I just picked the ones that looked the best to post.












This guy became the mascot, but this is not his final form.


Thursday, 5 February 2015

Necro-Maniac

This is a character Design I created with a certain character personality and story in mind. 
I tried out the style of Zelda:Wind Waker, surprisingly the line work was a little difficult, only because each time I tried to make those messy strokes and uneven line weight, I would automatically go back and fix it only to try and mess it up again. haha.
Hopefully there will be more of these kind of Art Pieces coming along in the future.
Name: Mr. Necromancer (I really dislike naming things, maybe he'll get one later)
Story: Obsessed with getting his lost love back he becomes a necromancer. Somewhere along the way his morals got twisted and instead of living out a happy life, he keeps her soul captive in a jar. Coming back from the dead makes her distressed because she wants nothing more than to be at rest. He doesn't quite understand it though, blinded by his loneliness.

Tuesday, 13 January 2015

11 Second Club Animations

Janurary 2015 - 11 Second Club Animation
This one is still in production.

I am loving the facial expressions and a little sad that I was able to come up with them because they were at one point on my face xD haha. I hope you enjoy~


December 2014 - 11 Second Club Animation
This one ranked 71 out of 173.

I got an awesome critique on this piece, I need to be looser and less... structured? Less tense.
What he said made sense to me at least, so in the January competition I'm going to try to put certain things aside like proportion, and try to make things looser, more fluid, and entertaining. Rather than focusing on getting everything "right" all the time.